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(+1)

Hey, its got really high quality art assets but it is really hard to get past the living room.

I'm assuming the red lights are the areas that you are supposed to avoid, but it feels like theres an invisible light or ray that just instantly kills you sometimes, even when youre not directly on top of the read.

So suggestions would be:

1. Make the lights either clearer? 

2. Keyboard only controls (no mouse)

3. Movement feels heavy, and slow and feels kind of bad 

Overall, I really wanted to try and get far but it was just too hard ๐Ÿ˜ฅ

Gorgeous art assets though, easily one of the top for me (had you submitted in time)

Hope you get it in the next time!

(+1)

Ah thanks for playing, I didn't have time to debug and test the game yet. I will update it more since this is a very small part of the game. I thought I could make a bit more but I overrated myself ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚ 

Please comeback and try again later  ๐Ÿ˜‚

(1 edit) (+1)

Hey! Thanks a lot for the feedback! This is just an early demo that we didn't had much time to finish it as we expected due to the jam deadline (which we missed anyway xD). But yeah we're currently working to fix all those problems!

1. It's not about the lights clearer, but more like the box collider of the camera range... Once that is fixed that won't be a problem anymore!

2. The usage of the mouse is for collecting and throwing items (which happens in another level, that's why it feels a little off), but we'll still consider your suggestion!

3. More fluid movements and animations are in current development, so that will naturally be fixed! 

We're planning to releas this game as a mobile game, it's our main goal with it. But also a new PC version will be updated as well, so stay tuned for it!

Once again thanks for your feedback, it's really important to us!